Computing
💻 "Computing is not about computers anymore. It is about living."
— Nicholas Negroponte
🧠 Computing at High Halden Primary School
At High Halden, we understand that in an ever-evolving digital world, children must be equipped with the knowledge and skills to thrive beyond the classroom. Our computing curriculum is designed to prepare pupils for life in a technologically advanced society, fostering digital confidence, responsibility, and creativity.
We follow the Kapow Primary Computing Curriculum, a carefully sequenced programme that ensures progression from EYFS to Year 6. This structured scheme helps develop pupils’ knowledge across three key strands:
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🧩 Computer Science – understanding how computers work and learning to code
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💼 Information Technology – using digital tools to create, present and analyse content
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🔐 Digital Literacy – becoming safe, responsible users of online technology
🧭 How Our Curriculum Is Structured
The Kapow Primary scheme is broken down into units that build year-on-year, allowing pupils to revisit and deepen their skills over time. The curriculum is:
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✅ Progressive – Skills develop from basic functions to complex coding and data handling
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📚 Engaging – Real-world tasks, such as making games, web pages, and digital art
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🛡️ Safe – E-safety and responsible digital behaviour are taught every year
🏫 What Computing Looks Like at High Halden
🌱 EYFS & Key Stage 1 (Years R–2)
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🎮 Introduction to coding through age-appropriate software and games
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🔍 Learning how to navigate the internet safely
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💬 Using simple tools for typing, drawing, and presenting information
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🌐 Recognising the role of technology in daily life
🌿 Key Stage 2 (Years 3–6)
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🧠 Learning to debug and sequence code, making predictions and solving problems
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💻 Using HTML and more advanced software to build web pages and animations
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📊 Creating digital surveys, interpreting results, and presenting findings
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🔐 Developing critical thinking about online information, safety and digital wellbeing
📂 Digital Tools We Use
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🌐 Google Workspace for Education: Used across the school for collaboration, research, and presenting learning
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🐱 Scratch & 🖥️ Espresso Coding: For interactive coding and algorithmic thinking
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🖼️ Presentation, word processing and data software: To support cross-curricular learning and digital literacy
🌍 Preparing for the Future
By the time pupils leave High Halden, they are digitally literate, able to safely navigate online spaces, solve problems through code, and express ideas using a wide range of digital tools. Computing at High Halden is not just about using devices — it's about understanding the digital world, being creative, staying safe, and being ready for what’s next.